AI Insights · Timothy · April 2025
Top 5 Slime Games on Android in Australia: Q1 2025
Explore the performance of the top slime games on Android in Australia during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the top slime games on the Android platform in Australia displayed interesting trends in downloads, revenue, and active users. Here's a closer look at the performance of these apps.
Super Slime Simulator: DIY Art from Dramaton showed fluctuations in its weekly revenue, peaking at around $67 in the third week of January before tapering off to $14 by the end of March. Downloads peaked at over 3.4K in the last week of March, while active users saw a high of 5.6K in late January, decreasing to about 2.8K by quarter’s end.
Bruno – My Talking Slime Pet, also by Dramaton, maintained a steady revenue stream, with a high of $71 in early January. Downloads started at 2.7K in the first week and ended at 863, while active users remained relatively stable, starting at 29.5K and closing at 22.3K.
Super Big Slime: Black Hole 3D by Supercent, Inc. experienced modest revenue growth, peaking at $47 in early February. Downloads saw a notable increase to nearly 1K in early March, and active users reached a high of 14.1K during the same period.
My Talking Slimy Slime Pet Cat from Pixeland OU had a consistent revenue, peaking at $1.02K in the first week of January. Downloads were more subdued, with a peak of 703 initially, while active users hovered around 2.9K at the start and 2.4K at the end of the quarter.
Lastly, DIY Slime Simulator ASMR Art by Questzy saw no revenue throughout the quarter. Downloads fluctuated, starting at 446 and reaching 357 by the end of March. Active users remained steady, with a slight peak of 3.3K in mid-March.
For more detailed insights, these trends and data are available through Sensor Tower.